Made by Carolyn Chan. 2×2 Ortega Method Algorithms. 2×2 Ortega Method Algorithms. OLL. 1. R2 U2 R U2 R2. 2. F (R U R’ U’) (R U R’ U’) F’. 3. (R U R’ U) (R . The method described on this page is called the Ortega method, which is slightly more advanced than the normal LBL (layer-by-layer) method you might have. ADVANCED 2×2 Ortega Method: This tutorial is for cubers who already know the basic 2×2 tutorial. There will be many algorithms to remember! Think Cubes.

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Page actions View View source History More. One last difference is color scheme.

Firstly, the Rubik’s 2×2 is far too small to be speedsolved and the mechanism doesn’t allow for corner cutting. If you are not color neutral for solving the 2×2, you should make it a priority.

In total, there are 12 algorithms to learn 11 without reflections. OLL In the second step, you’ll orient the last layer. In competitive cuber and YouTuber Christopher Olson researched the creation of the Ortega method.

He found an original 3×3 method in a book by Jeffrey Varasanothe US record holder for the Rubik’s cube, explaining how he solved x22 Rubik’s cube in under 45 seconds. Ortega method Information about the method Proposer s: Special thank you to Lance for his pictures and some of his info.

The method described on this page is called the Ortega method, which is slightly more advanced than the normal LBL layer-by-layer method you might have taught yourself. Friends who love to louis vuitton replica explore the movement may louis vuitton replica be more concerned within this table equipped with hermes replica 14 new patents movement, the movement of omega replica the plate winding road hermes replica through the box wall thickness reduction, drive train of “overlay” design and new design louis vuitton replica patent Chronergy escapement, achieve significant energy savings, the power reserve to 70 hours.


The case shown in the picture in the method information box is known as Suneone of the OLL cases. It is pretty easy to do and makes this step even more efficient.

His was a Corners-first method similar to the method used by Minh Thai to win the World Championship The Ortega Method is an intermediate 2×2 method.

Using Ortega as a 3x3x3 method involves first solving the corners completely, followed by insertion of the D layer edgesand 3 of the U-layer edges.

Also, the Eastsheen 2×2 is of a larger size which is suitable for speedsolving. Here’s how it works: While it is true that Victor popularized the method, he cannot be said to have created it, similar to the naming dispute with the CFOP method.

This leaves only two cases to learn. Powered by Create your own unique website with customizable templates. Victor Ortega is often credited for creating the method.

Ortega Method

For the first face, without colour neutralitythe average move count in HTM is a surprisingly low 3. The method is broken into three steps.

Categories 2x2x2 2x2x2 methods 2x2x2 speedsolving methods 3x3x3 corners first methods 3x3x3 methods 3x3x3 speedsolving methods. The last step may sound difficult but there are only 5 possible cases, so it is quick to learn.


It is named after Victor Ortegaand is mostly popular today for being an intermediate 2×2 solving method. Permute all the pieces at once! Once again thank you lance for letting me use your pictures and some of your info. Wiki tools Special pages. This is the same step as on the 3×3 except there are only 8 cases.

Dan’s Cubing Cheat [Sheet] Site – OLL and PBL Algorithms – Ortega

This led to Chris creating a video to rename the Ortega method to the Varasano method. The permutation images on this page do not take this into account.

R2 U2 R’ U2 R2. Second, orient the opposite face, either by using the same OLL algorithms as on 3x3x3 or by using more efficient ones made for 2x2x2 see below.

The popularity of the method dates otega December when Josef Jelinek added Ortega’s Corners First method as a solution for 3x3x3 cubes to his website. This algorithm only works for Ortega.

This step should only take about 4 moves on average, so it’s easy to start planning algodithms OLL during inspection. Rubik’s 2x2s bear the Japanese color scheme yellow next to white which can make recognition more difficult.

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